anydoubt.itonlyworks
in16-bitdesktopmodes.
addedauto-transparencies.itwillmakeflickeringobjects
andmeshesbeetransparentwithoutblur.the50%frameblend
blitterisnolongerneeded.unlikespritetransparencies,
thiswillcauseaperformancehit,sobetterdon'tenableit
ifyouhaveaslowputer.
fixedfullinterpolationmode.
2.13
neogeo
improvedrastereffectsemulation.
mostgamesarecorrectnow,andothers
havebeengreatlyimproved:
mosyougititle
ssidekickspitch(stillnot100%correctbut
heh,atleastyoucanseeit)
samsho3“3d“flooreffects
wheroesfloors
karnovrfloors
mslug3lastbossredskydistortion
galaxyfightbetteralignment
cps2
addedlatestcps2shockreleases
fixedwronglayerpriosonnwarrcharacter
selectionscreen.
konamiamp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;cps1
fixedmusicspeedthatwaswronginsomegames.
pgm
optimizedspritedrawing(morethantwice
fasternowinsomecriticalparts)
fixedspriteshrinking
addedspritezooming
addedlinescroll(orlegendstage4and6)
fixedsomemissingsprites(clippingproblems)
maincpuisrunningatthecorrectspeednow
general
addeddsppluginssupport(includingadsp
wrapperforwinampplugins.it'sstillbeta
sobecareful,anddon'tchangetheplugin
whileagameisrunning)
theplugin.hfilehasbeenupdatewiththe
dspplugininterface.
forcefeedbacksupportisdisabledasi'm
improvingit(andit'sstillnotfinished:2.12
cps1
fixeddynastywarsromsetnames
fixedspritesdisappearing.
neogeo
fixedmslugset.
general
fixedscanlineswhenusing640x480.
2.11
konami
addedbuck